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Opengl 4.3 amd
Opengl 4.3 amd






opengl 4.3 amd

So if you got the hardware, the driver and want to test one of the new 4.3 features with Delphi / FPC, go ahead and get our new header on the official wiki page.Īnd if you find any bugs with the new features (or old ones too), please let me know. As usual the header should work with windows (32- and 64-bit), Mac OSX (at least in FPC, haven’t tested with XE2) and Linux (naturally FPC only). Half a year has passed and there is still no driver supporting it. At the time the greens immediately had a beta driver capable of running apps. Since I’m on an ATI (AMD) GPU and only NVidia has released OpenGL 4.3 drivers I wasn’t able to test out the new features. 04-03-2013 02:50 PM OPENGL 4.3 DRIVERS Dear AMD, its been more than half a year since the OpenGL 4.3 specs came out (August 6th, 2012). Some of the new features are compute shaders (along with shader buffers to feed them with data and to retrieve it from them), new texture compression formats, and some new vendor extensions (like NV_Path for pathrendering, e.g. It worked without problem on Nvidia but it is not working on AMD >< I would prefer to use a compute shader instead of using this trick but my driver does not support OpenGL 4.3 yet.

opengl 4.3 amd

So if you’re developing cutting-edge 3D stuff with Delphi or Free Pascal you can now use the latest features available, as long as you’ve got the hardware and your vendor released new drivers ( I can’t wait for the first OpenGL 4.3 report to be uploaded to the glCapsViewer database Update : Thanks to end, who has uploaded the first OpenGL 4.3 report to the database!).

opengl 4.3 amd

I did two tests: one under Windows 8 64-bit with a Radeon HD 7970 and a second under Linux Mint 15 with a Radeon HD 7770. Just a quick heads-up to let you know that I’ve updated our “official” OpenGL-Headers for Delphi / Free Pascal to the recently release version of OpenGL 4.3. With the release of a new graphics driver with full OpenGL 4.3 support by AMD for Windows and Linux, I couldn’t resist to test compute shaders, one of the media features of OpenGL 4.3.








Opengl 4.3 amd